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Advanced [show]


Manfred Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Hayhurst, Male Human Wizard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. Amethyst (150 gp). 1 Banded mail.


Social Check DCs


Zûgor Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He wears his brown hair up. His eyes are gray and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Joker. Bonds: Attractive, Poor, Mentor, In love. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Zûgor Mitchell, Male Half-Orc Sorcerer 5
Medium (5'5") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is blonde and very short. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roge was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He struck the Priest job and began his own company from there.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Flaws: Disease. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Roge Copperkettle, Male Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Auran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Red-brown spinel (90 gp).


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears dark leathers with embroidery. He has a hunchback. His golden hair is lengthy and is close to two feet long. His ears are large.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small island village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Dwarven people; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Rangrim Dankil, Male Dwarf Warrior 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a robe, a symbol of magic around his neck, and a greataxe on his belt, marred by teas. His tied-back hair is black. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Odo Whitby, Male Human Warrior 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs

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