Lone In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white fur to look like a famous performer. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast mountains. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.
Motivation: Money/treasure.
Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 pp. 1 Good lock.
Anverth Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Anverth grew up listening to his father's many stories. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he desires power and/or immortality
Ideals: Athletic. Flaws: Insane, Emotional. Bonds: Has a crush, Adventurer. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 107 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (200 gp).
Azgrom Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'4", this man is generally well dressed albeit a few years behind the times. He has wavy red hair. His amber eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To find somewhere to settle down; and he is content
Flaws: Mundane, Secretive. Bonds: Attractive, Military, In love. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Violet garnet (300 gp).
Silent Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light black in addition to tight pants. His white fur is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Joker. Bonds: Attractive, Mentor, Job. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 9000 sp.
Darrow Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Darrow was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Darrow's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Mortician
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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