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NPC Generator

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Advanced [show]


Gerbo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a tight fitting blue shirt and pants. His chestnut hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted martial powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Debt. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Gerbo Albaratie, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bathin Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Religious, Mentor. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Bathin Judgment, Male Tiefling Warrior 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Trail Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black costume with the symbols of luck on his torso. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears round tiny glasses practically rammed into his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease, Fearful. Bonds: Enemies, Adventurer, Criminal record. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Trail Moon, Male Tabaxi Commoner 7
Medium (5'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Abyssal, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 2000 sp. Iolite (70 gp). Sard (70 gp). Obsidian (16 gp).


Social Check DCs


Gennal Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple green line shooting up and back down. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gennal Hanali, Male Elf Monk 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 300 gp. 1 Antitoxin.


Social Check DCs


Three Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His brown fur is unkempt and raggedy. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Three was born on a far western desert where he grew up under the tutelage of his father, an expert Healer. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Slave, Immigrant. Occupation: Healer

Voice: Stutters

Attributes [hide]

Three Treat, Male Tabaxi Druid 6
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 120 pp.


Social Check DCs

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