Oren Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His red hair is matted, messy, and big. He has brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Oren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 14)
Armor Class 14
Hit Points 113 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Deep blue spinel (800 gp). Deep green spinel (50 gp).
Bork Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his golden hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.
Motivation: A deep hatred of gnolls; and many gnolls want him driven away
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Enemies. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 60 gp.
Hupe Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His red hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and regain custody of his daughter
Flaws: Ugly. Bonds: Has a crush, Family, Religious, Enemies. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 36 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5
Possessions: Just what you see.
Enialis Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in an above average manner. He wears a top hat to cover his moderate length blonde hair. He has brown eyes.
Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Insomniac. Bonds: Attractive, Guardian, Rich, Immigrant. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Mreksh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His crest is short and red. His thin eyebrows rest above his beady gold eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mreksh took refuge in the large cave and found the beat up halberd and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy. Bonds: Military, Slave, Nature. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1300 gp. Zircon (50 gp). Moss agate (4 gp). White pearl (90 gp). Lapis lazuli (4 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.
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