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Advanced [show]


Mormo Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has wavy dark red hair. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast desert. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Marry his brother to traveling adventurers.

Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Mormo Ennui, Male Tiefling Bard 18
Medium (5'4") Tiefling, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 82 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Perception +7, Persuasion +9
Senses Passive Perception 19
Languages Common, Aquan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 16000 gp. Lapis lazuli (8 gp). Malachite (8 gp). Rose (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Alexandre Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears baggy white pantaloons and a blue scarf. His clothes are grease stained in places. He has wavy brown hair. He has brown eyes and a white hat with a blue feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid

Ideals: Impeccable. Bonds: Poor, Immigrant, Has a crush, Family. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Teinithra, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. White pearl (90 gp).


Social Check DCs


Ahrim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy violet pantaloons and a grey scarf. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Ahrim Ennui, Male Tiefling Warrior 15
Medium (5'2") Tiefling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 147 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +7, Nature +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Azurite (15 gp). Amethyst (120 gp). Golden yellow topaz (300 gp). Hematite (15 gp). Golden pearl (120 gp). Blue diamond (4000 gp). Sardonyx (80 gp). Blue quartz (15 gp). Azurite (15 gp). Fire opal (900 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Alex Stanford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head. He keeps his red hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Alex Stanford, Male Human Wizard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Amethyst (90 gp).


Social Check DCs


Fragrant Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gray fur is braided into rings. His fierce yellow eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Fragrant Of Ivory, Male Tabaxi Paladin 3
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp. 1 Banded mail.


Social Check DCs

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