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Advanced [show]


Five Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a deerstalker hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Five has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Five Paws, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Old masterpiece painting (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Turen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a red shirt with thin blue vertical stripes and pastel pants. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Igden was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Logical, Persistence. Flaws: Racist. Bonds: Nature. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Igden Turen, Male Gnome Paladin 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Deception +2, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 20000 cp. Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Pirithin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. He is bristling with hidden weapons, mostly daggers and quarterstaffs. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Pirithin was born the youngest of three triplets. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother; and he wants revenge against illithids

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Family, Adventurer, Enemies. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Pirithin Quickstep, Male Halfling Sorcerer 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 51 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 14000 sp. Carnelian (40 gp). Sard (40 gp). Onyx (40 gp). Onyx (40 gp). Jet (50 gp). Malachite (4 gp).


Social Check DCs


Kody Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears a colorful flower in his white hair. His eyes are blue and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Ogden, Male Human Bard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 140 gp.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and has the majority of his body covered in plate. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has several tiny amethyst earrings on each ear.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Richard Wentworth, Male Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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