Randal Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his auburn hair in a flapper bob. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 30 pp.
Torz Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear green pants and tee shirts. His red hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. A freak accident while working with his Hunter father left him crippled. Since then, he has sought to make the best of life.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Optimist. Flaws: Disease. Bonds: Military. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 133 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
Possessions: 1100 pp. Pink pearl (70 gp). Tiger eye turquoise (12 gp). Chrysoprase (70 gp). Iolite (70 gp). Blue star sapphire (1600 gp). Carnelian (70 gp). Golden yellow topaz (1100 gp). Obsidian (12 gp). Aquamarine (1100 gp). Star ruby (1600 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Obsidian (12 gp). Moonstone (70 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Golden yellow topaz (1100 gp). Freshwater pearl (12 gp). 1 Medium magic item. 1 Medium magic item.
Hubert Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with wide-brimmed hat. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: To settle down with his crush; and regain custody of his daughter
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Has a crush. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 63 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 100 pp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue shirt with thin tan vertical stripes and white pants. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His red eyes dart from person to person to random spaces in the air.
Personality: Nadarr is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with writing.
History: When he was but 3 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered writing. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local performer
Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Immigrant, Has a crush. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Mehen Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his greatsword always slung over his shoulder, and he perpetually has his greatsword ready. His crest is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and retire the richest man in the west
Ideals: Fighting, Pacifist, Artistic, Entrepeneur. Bonds: Enemies. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
