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Advanced [show]


Justin Walcott, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Weaver. He is bristling with hidden weapons, mostly tridents and monstrous two handed axes. His black hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Justin was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Athletic, Logical. Bonds: Job, Criminal record, Slave. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Justin Walcott, Male Human Commoner 11
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 71 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)17 (+3) 9 (-1)9 (-1)
Skills Deception +3, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 pp. Black pearl (1300 gp). Blue star sapphire (1300 gp). Lapis lazuli (10 gp). Hematite (10 gp).


Social Check DCs


Ahrim Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow tunic with green highlights, and long brown pants that bunch up around his shoes. His hair is purple and curly. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical, Fighting. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Ahrim Fealty, Male Tiefling Barbarian 5
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarak Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His red hair is lengthy. His green eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Tarak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Sculptor.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Gifted, Fighting. Bonds: Attractive, Family, Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Tarak Charlton, Male Half-Orc Wizard 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Bulzo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His small hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Bulzo Goodbarrel, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Black star sapphire (1300 gp). Tourmaline (130 gp). Black pearl (900 gp).


Social Check DCs


Arumawann Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear pastel clothing when he does not wear armor. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his amber eyes scan people very quickly.

Personality: Arumawann wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: Born in the north to a Barkeep, Arumawann learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. After a long history of fighting, Arumawann and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Arumawann Leffery, Male Gnome Warrior 7
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Moonstone (30 gp). Citrine (30 gp). Eye agate (9 gp).


Social Check DCs

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