Abad Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.
Motivation: To unite with his sister; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Family. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His gray fur has been sun bleached extensively. His eyes are copper and beady.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: He was born in the north, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Architect; and expand his business
Flaws: Ugly, Racist, Selfish. Bonds: Immigrant, Job, Has a crush. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 16000 cp. Silver comb with moonstones (200 gp). Jeweled anklet (1000 gp).
Roge Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and violet robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish chestnut hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Roge was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 500 gp.
Patrick Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His long white hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is obsessed with his god.
History: Patrick hails from a village terrorized by gnolls. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Bonds: Adventurer, Religious, Enemies, Military. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 14)
Armor Class 13
Hit Points 89 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +8
Possessions: 1000 gp. Jet (160 gp). Violet garnet (1000 gp). Red spinel (160 gp). Deep blue spinel (1000 gp). Silver pearl (160 gp). Golden pearl (160 gp). Rich purple corundum (700 gp). Black star sapphire (700 gp). Jasper (70 gp). Hematite (15 gp). Black pearl (1000 gp). Alexandrite (1000 gp). Rhodochrosite (15 gp). Deep green spinel (160 gp). 1 Minor magic item.
Ombul Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has done his best to style his golden hair to look like a famous performer. His green eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Ombul was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Optimist, Persistence. Flaws: Insane. Bonds: Criminal record. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 19000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
