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Advanced [show]


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a red tunic with white highlights, and long brown pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: Dagger was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Mentor. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Dagger Peak, Male Tabaxi Cleric 6
Medium (6'6") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 gp. Jade (60 gp). Alexandrite (500 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt. He carries with him a set of maces on his belt, each one with a ruby on the hilt. His red fur is long and unkept. His eyes, though not visible through his cowl, are yellow.

Personality: Lone is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the east. Lone was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Herbalist. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Lone Treat, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 32 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 18 (+4)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Gruk Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears silk and lounges about seductively. His hair is blonde, silky, and of moderate length. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Gruk Thackeray, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy red pantaloons and a yellow scarf. His golden hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Korfel was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Korfel Waite, Male Half-Elf Wizard 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cairn Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears skinny pants and wears a red and pastel robe with the hood down. His whole body is exceptionally muscular. He keeps his blue hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Cairn reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Adventurer, Military. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cairn Liberty, Male Tiefling Wizard 6
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 13 (+1)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs

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