Beloril Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears many layers of old clothing at all times. His right leg appears badly burned and disfigured. His hair is blonde and very short. He has a dull look in his blue eyes.
Personality: Beloril speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Cook, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Poor, Religious. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: Lapis lazuli (9 gp).
Flame Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears just a white suit. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted necromantic powers by his dying sister.
Motivation: To share knowledge with the world; and doesn't want to be a sage and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Sensitive, Disease, PTSD. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Fire opal (800 gp). Black pearl (800 gp). Chalcedony (30 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raer is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 157 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Ignan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 6000 gp. Gold dragon comb with red garnet eye (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Sapphire pendant on gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (1400 gp). Solid gold idol (500 gp). 1 Medium magic item.
Hugh Holton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is red, silky, and of moderate length. His eyes are likewise blue.
Personality: Hugh wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the north. Hugh was born on a far northern mountains where he grew up under the tutelage of his father, an expert Laborer. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Peter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean tan cloak covering his clean studded leather. His red hair is cut short. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Laborer job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Brown-green garnet (160 gp).
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