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NPC Generator

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Advanced [show]


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair and beard is wavy and long. His green eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Drogo Mitchell, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and wears a custom-built plate barding that's adorned with red lining and desert motifs. His blonde hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a drow raid, leaving Tod alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Tod was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Tod Elderberry, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Ignan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Rangrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south, but his parents moved at a very young age to the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Rangrim began to lead the lost caravan. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Rangrim Torevir, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp.


Social Check DCs


Bork Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a blue suit, black shirt, and red tie. His tied-back hair is black. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Bork and his spouse have recently divorced.

Motivation: Wants to raise his children well; and doesn't want to be a mason and was forced into it by his family

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Debt, Family. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Bork Gyula, Male Half-Orc Bard 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60 pp. Alexandrite (1100 gp). Hematite (7 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, brown cloak. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Barkeep, Altho learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Altho grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Altho. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He has passion for adventuring and risk; and doesn't want to be a barkeep and was forced into it by his family

Bonds: Attractive, Job, Criminal record, Adventurer, Family. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Altho Elderberry, Male Halfling Bard 12
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 44 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Insight +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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