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Advanced [show]


Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Pacifist. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dazzazn Chumbyxirinnish, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Azurite (12 gp). Aquamarine (1000 gp). Red spinel (120 gp). Malachite (12 gp). Hematite (12 gp). Obsidian (12 gp). Rose (30 gp). Star rose quartz (30 gp).


Social Check DCs


Theobald Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue armored body suit, with a simple black line shooting up and back down. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the west. Theobald was born on a far western forest where he grew up under the tutelage of his mother, an expert Map Maker. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Immigrant. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Conway, Male Half-Elf Warrior 14
Medium (5'9") Half-Elf, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 140 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills History +6, Medicine +9
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1200 pp. 1 Medium magic item.


Social Check DCs


Three Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His red fur is knotted and matted. He has amber eyes.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Three Of Ebony, Male Tabaxi Adept 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Red spinel (100 gp). Chrysoberyl (100 gp). Red-brown spinel (100 gp). Rose (50 gp). Alexandrite (200 gp).


Social Check DCs


Vlorn Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed, Impulsive. Bonds: Adventurer, Slave, Family. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Vlorn Porridgepot, Male Halfling Ranger 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Golden yellow topaz (800 gp). Fire opal (400 gp).


Social Check DCs


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with yellow lining and desert motifs and is in decent physical shape. He has a long brown beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Born in the west his family was never financially stable. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kelter's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish, Addict. Bonds: Attractive, Poor. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Kelter Quickstep, Male Halfling Barbarian 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. Deep green spinel (40 gp). Golden pearl (40 gp).


Social Check DCs

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