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Advanced [show]


Spear Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he dresses in collared shirts and wears a proper scarf over his head. His white fur is braided into rings. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Tailor job and began his own company from there.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Spear Thundercloud, Male Tabaxi Druid 7
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 80000 cp. Alexandrite (1100 gp). Sardonyx (20 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his white robe and has his flail always slung over his shoulder. He has wavy silver hair. He has green eyes and a white hat with a yellow feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Flaws: Sensitive, Addict. Bonds: Poor, Military, Nature. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Taklinn Ungart, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 50 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He has wavy white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Soveliss Aloro, Male Elf Wizard 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (500 gp).


Social Check DCs


Vlorn Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants, and carries halberds. His chestnut hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Vlorn Tosscobble, Male Halfling Aristocrat 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hogar Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hogar took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane, Disease. Bonds: Rich, Nature. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Hogar Barclay, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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