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Advanced [show]


Frug Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and wears a grey tunic with yellow highlights, and long white pants that bunch up around his shoes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Mason profession.

History: He is a Chromatic Dragon in disguise. A gifted student he started as a Mason, but he got bored and became a Sage. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Impulsive. Bonds: Job, Adventurer, Criminal record, Guardian. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Frug Tarkelby, Male Gnome Monk 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. 1 Disguise kit.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple white line shooting up and back down. He has styled his beige fur well, parting it to the left. He has blue eyes and a black hat with a white feather.

Personality: Calm and collected, he is a well trained Spice Merchant. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He dropped out of school before completing his studies. He became a Spice Merchant soon after.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is greedy

Ideals: Athletic, Logical. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

River Candle, Male Tabaxi Cleric 9
Medium (5'11") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 7000 sp. Sard (60 gp). Carnelian (60 gp).


Social Check DCs


Azdûsh York, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Azdûsh York, Male Half-Orc Expert 6
Medium (6'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. Deep green spinel (140 gp). Tourmaline (140 gp). Black opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a grey poncho over his likewise colored trousers and shirt. With bright chestnut hair and a scraggly beard. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac, Hedonist. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Aramil Amakiir, Male Half-Elf Rogue 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Aquamarine (200 gp).


Social Check DCs


Mantus Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his green robe and has his hammer always slung over his shoulder. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Insane, Addict. Bonds: Nature, Rich. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Mantus Mute, Male Tiefling Cleric 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 400 gp. Blue quartz (10 gp). Fire opal (1300 gp). Violet garnet (200 gp). Rich purple corundum (1300 gp). 1 Minor magic item.


Social Check DCs

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