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Advanced [show]


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His cinnamon fur is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Optimist, Logical. Bonds: Job, Rich, Adventurer. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Three Of Wine, Male Tabaxi Adept 12
Medium (6'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 51 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 3000 gp. Star rose quartz (80 gp). Clear bright green emerald (4000 gp). Rock crystal (80 gp). Black pearl (500 gp). Blue sapphire (1000 gp). Hematite (16 gp). Golden pearl (150 gp). Moss agate (16 gp). Citrine (80 gp). Azurite (16 gp).


Social Check DCs


Shifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Slave. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Shifting Of Wine, Male Tabaxi Warrior 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Coral (150 gp). Alexandrite (600 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Arannis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Arannis studied abroad. After coming to the age of reason, Arannis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Job, Adventurer. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Arannis Qualanthri, Male Elf Fighter 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mantus Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered morningstar and tarnished longsword as well. His brown hair is lengthy and is close to two feet long. His red eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Bonds: Enemies, Military, Nature, Adventurer. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Mantus Charity, Male Tiefling Warrior 7
Medium (6'0") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Lapis lazuli (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Ar-Karo Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and blue robe with the hood down, and carries daggers. He wears his blonde hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Ar-Karo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ar-Karo reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ar-Karo Clayton, Male Half-Orc Rogue 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 12 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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