Mozikth Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He has styled his green crest well, parting it to the left. His eyes are likewise gold.
Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.
History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well.
Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Family. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 165 (19d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Celestial, Orc
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
Possessions: 1400 pp. Alexandrite (1400 gp). Chalcedony (70 gp). Malachite (10 gp). Obsidian (10 gp). Star rose quartz (70 gp). Citrine (70 gp). Eye agate (10 gp). Bloodstone (70 gp). Malachite (10 gp). Blue sapphire (700 gp). Alexandrite (1400 gp). Banded agate (10 gp). Eye agate (10 gp). Rhodochrosite (10 gp). Fire opal (700 gp). Fiery yellow corundum (700 gp). Alexandrite (1400 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). Azurite (10 gp). Freshwater pearl (10 gp). Chalcedony (70 gp). Citrine (70 gp). Alexandrite (1400 gp). Rhodochrosite (10 gp). Obsidian (10 gp). 1 Major magic item.
Carrie Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. When Carrie reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Rangrim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and tends to wear a large white jacket. He has a small bristly mustache and wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Rangrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Extrovert, Joker. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 109 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Star ruby (400 gp). Smoky quartz (60 gp). Eye agate (12 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Fortune-teller does. His fur is cut close to his head. This green eyed southerner is not easily forgotten.
Personality: Silent speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Silent hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has worked as a Fortune-teller like his father before him.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Enemies, Slave. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Uthemar Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white coat over a black low-cut shirt, and a top hat upon his head. His brown hair is singed and shortened. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Masseuse in town.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Cynical. Bonds: Poor, Job, Military. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Minor magic item.
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