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NPC Generator

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Advanced [show]


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying sister.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Job. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Bard 10
Medium (4'4") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 77 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)16 (+3) 12 (+1)11 (+0)
Skills History +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Ignan, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 280 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (160 gp). Solid gold idol (800 gp). A small bag of saffron. (70 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Erdan Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He is bald on top and has large brown tufts of hair around his ears. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erdan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Persistence, Fighting. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Erdan Sharps, Male Half-Elf Druid 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Tiger eye turquoise (15 gp).


Social Check DCs


Ghesh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He wears his green crest down. His red eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Animal Trainer and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Sellsword again; and he's attracted to the pc

Ideals: Optimist. Bonds: Attractive, Criminal record, Job, Has a crush. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ghesh Clethtinthiallor, Male Dragonborn Aristocrat 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Aquan, Auran, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nicholas was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the ruined castle and found the beat up lance and armor he uses now. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted, Professionalism. Bonds: Job, Nature, Adventurer. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Ryley, Male Human Aristocrat 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Auran, Sylvan, Ignan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (1600 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Balderk, Male Dwarf Warrior 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1300 gp. Obsidian (4 gp). 1 Minor magic item.


Social Check DCs

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