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Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and he perpetually has his sai ready. He sports a flattop crest cut. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Zedaar was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and wants a kiss

Ideals: Fighting, Artistic, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Zedaar Verthisathurgiesh, Male Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Perception +3, Religion +7
Senses Passive Perception 17
Languages Common, Dwarven, Druidic, Undercommon, Gnome
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666640000

Possessions: 600 gp. Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Spear Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His red fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Spear has worked very hard to control his curse. Some 8 years later his spouse died after the birth of his son. Heartbroken, Spear never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Spear Mirror, Male Tabaxi Sorcerer 3
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Cairn Blame, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his black hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Cairn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist, Disease. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Cairn Blame, Male Tiefling Ranger 4
Medium (5'4") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Windy Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: The child of a Miller, who enjoyed hunting, Windy was taken on many hunting expeditions. Cursed with a spirit at a very young age, Windy has worked very hard to control his curse. During his travels, Windy and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Windy discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Windy fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Windy Wing, Male Tabaxi Aristocrat 8
Medium (5'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 84 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 13 (+1)9 (-1)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His hair is short and golden. His eyes are likewise hazel.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Theriatis Iranapha, Male Elf Monk 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red-brown spinel (100 gp).


Social Check DCs

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