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NPC Generator

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Advanced [show]


Senteq Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" western man, he is typically in his Courier uniform. His white hair is cut short. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He struck the Courier job and began his own company from there.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Senteq Gummen, Male Gnome Ranger 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 16 (+3)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His lavender fur is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Miner, but he was a colossal failure. He has worked as a Dyer like his mother before him.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Military, Slave. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Left-Handed Of World, Male Tabaxi Paladin 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. His long chestnut hair reaches down to his waist. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Server profession.

History: Theodoric was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Slave Trader like his mother before him.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theodoric Carlton, Male Human Expert 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Paymon Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are red and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Paymon lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Paymon Wit, Male Tiefling Bard 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 8000 sp. Jet (140 gp). Sardonyx (80 gp). Onyx (80 gp).


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a black suit, green shirt, and white tie. He is an epitome of beauty. His tied-back hair is blonde. He has gleaming, smiling blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Sailor father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Cynical, Disease. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Peter Melancon, Male Human Bard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs

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