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Advanced [show]


Fenriz Fate, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a brown and violet robe with the hood down. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, In love, Poor, Adventurer. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Fenriz Fate, Male Tiefling Druid 9
Medium (5'4") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. Onyx (20 gp). Iolite (20 gp). Rhodochrosite (4 gp). Alexandrite (500 gp). Coral (60 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His brown fur is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: Born to a Bookbinder, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Three Of Snakes, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Gnoll, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Expand his business; and regain custody of his daughter

Ideals: Impeccable, Artistic. Bonds: Job, Family, Rich. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Dustin Boleem, Male Half-Elf Cleric 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Koth Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.

History: Koth was born in the south. At a young age he loved to build and create. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Persistence. Bonds: Attractive. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Koth Quinton, Male Half-Orc Commoner 9
Medium (5'0") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 16 (+3)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1100 gp. Chrysoberyl (40 gp). Moss agate (15 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Fire opal (1300 gp). Lapis lazuli (15 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Mozikth Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His crest is blue and curly. He has red eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Tailor, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Slave, Poor, Job. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mozikth Turnuroth, Male Dragonborn Rogue 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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