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Advanced [show]


Thamuz Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He carries with him a set of greatswords on his belt, each one with a emerald on the hilt. His red hair is lengthy. His white eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Maurezhi in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Thamuz Guile, Male Tiefling Paladin 4
Medium (5'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Aldous Thorpe, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears tattered old clothes. He has moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Thorpe, Male Human Cleric 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 4 Alchemist’s fire.


Social Check DCs


Naal Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Slave Trader profession.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naal Sylvaranth, Male Elf Adept 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. Red-brown spinel (150 gp).


Social Check DCs


Godfrey Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his bastard sword always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker, Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Coleman, Male Half-Elf Monk 8
Medium (5'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Fivin Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet costume with the symbols of luck on his torso. He has a white handlebar mustache and slicked back white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Fivin was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and an old rival family wants him found

Flaws: Addict, Antagonistic. Bonds: Family, Adventurer. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Fivin Rothenel, Male Elf Warlock 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: Obsidian (8 gp). Chrysoberyl (50 gp). Star ruby (1200 gp). Zircon (50 gp). Pink pearl (50 gp). 1 Medium magic item.


Social Check DCs

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