Quarion Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: Born to a pair of adventurers, Quarion grew up listening to his father's many stories. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Adventurer, Guardian. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Fire opal pendant on a fine gold chain (900 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item.
Fenriz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a grey shirt with thin green vertical stripes and brown pants. He wears his brown hair up. His eyes are silver.
Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Barkeep, who enjoyed hunting, Fenriz was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Flaws: Mundane, Antagonistic. Bonds: Guardian, Criminal record, Nature. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 200 sp.
Berrian Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His hair is brown and curly. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Athletic. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Bookbinder
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Gomory Fawcett, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a dull look in his violet eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Disciplined. Bonds: Immigrant, Criminal record, Rich, Slave. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Red garnet (60 gp). Deep blue spinel (900 gp).
Sapply Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair is white and curly. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and seeks redemption
Ideals: Athletic, Impeccable. Bonds: Criminal record, Military, Family. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!