William Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears silk and lounges about seductively. He keeps his auburn hair in a flapper bob. He has a dull look in his brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. 2 Tanglefoot bags.
Watson Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 11
Hit Points 117 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 100 pp. Chrysoprase (60 gp). Sardonyx (60 gp). Lapis lazuli (11 gp). Carnelian (60 gp).
Mûglûk Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. He has a moderate pudge and is not very fit. His golden hair is cut short. His eyes are likewise hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south his family was never financially stable. His childhood dream was to be a Fletcher, but he was a colossal failure. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Secretive. Bonds: Job, Poor, Adventurer. Occupation: Shipwright
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Zedaar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His crest is green and very short. His gold eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.
History: Zedaar was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Zedaar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and doesn't want to be a marshal and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Amber (140 gp). Deep green spinel (140 gp). 2 Thunderstones. 1 Everburning torch. 4 Holy water. 5 Acid flasks.
Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His blonde hair is long and unkept. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Namfoodle has worked very hard to control his curse. He was granted necromantic powers by his dying brother.
Motivation: Further expansion of business; and to reunite with his absent father
Ideals: Philantrophist, Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!