Forcas Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Map Maker business at a young age. He worked as a nervous Map Maker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to be a dilettante again
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Slave, Job. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 89 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7
Possessions: 1700 gp.
Spring Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in tan turtlenecks beneath a red coat with grey slacks. He has styled his red fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Flaws: Racist. Bonds: Attractive, Criminal record, Military, Adventurer. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His chestnut hair, when down, is lengthy. He has a dull look in his green eyes.
Personality: Cockaby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cockaby is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy.
Ideals: Impeccable, Justice, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 sp. Violet garnet (700 gp).
Ur-Lasu Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white tunic with green highlights, and long black pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His long golden hair reaches down to his waist. His eyes are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Rich, Job, Mentor, Attractive. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 sp. Rock crystal (70 gp).
Odo Redfield, Male Human [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Odo will drive conversation. He is a ruthless business man, a trait he acquired from his father.
History: Odo lived on a farm with his father, near the main road leading to a nearby town. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Odo began to lead the lost caravan. He has been saving his money to try and buy his brother's freedom.
Motivation: A deep hatred of goblins; and wants to raise his children well
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Family, Enemies. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp. Peridot (30 gp).
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