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NPC Generator

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Advanced [show]


Ivellios Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This northern man is typically in his Locksmith uniform. His clothes are grease stained in places. He has a long golden beard with little hanging trinkets. He has green eyes and a green hat with a red feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: The child of northern immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor.

Flaws: Mundane. Bonds: Job, Poor, Immigrant, Criminal record. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Ivellios Tiltathana, Male Elf Monk 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 66 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Insight +7, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Cloth of gold vestments (90 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Old masterpiece painting (1500 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1400 gp). Silver chalice with lapis lazuli gems (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harbek is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Flaws: Disease. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Harbek Aranore, Male Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1900 sp. 4 Alchemist’s fire.


Social Check DCs


Nicor Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. He keeps his blue hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nicor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Tiefling compassion; and expand his business

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Attractive, Job, Enemies. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Nicor Amuse, Male Tiefling Aristocrat 5
Medium (5'11") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 2000 sp. 1 Banded mail.


Social Check DCs


Tod Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy pastel suit. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: Tod is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: Tod was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He then took over the family business and is one of the better Marshal for hire.

Motivation: Expand his business.

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Tod Stoutman, Male Halfling Bard 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Rolen Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is cut close to his head. His fierce violet eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Rolen Sylvaranth, Male Elf Barbarian 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs

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