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NPC Generator

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Advanced [show]


Shane Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple grey robe with green stripes complete with hood. He wears a small hat to hide his balding. His eyes are blue and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Professionalism, Logical. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Shane Cholmondeley, Male Human Rogue 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Moss agate (6 gp).


Social Check DCs


Mûzglob Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Mûzglob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Mûzglob and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mûzglob discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mûzglob fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Mûzglob Adley, Male Half-Orc Monk 16
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +7, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +6

Possessions: 7000 gp. Sapphire pendant on gold chain (2300 gp). Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Cloth of gold vestments (150 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kriv Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears grey cloth garments or leather armor. His bronze crest is knotted and matted. His gold eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Dragonborn people; and many brigands want him driven away

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Kriv Kerrhylon, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp. Bloodstone (40 gp).


Social Check DCs


Ratanák Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin violet vertical stripes and pastel pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and red. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Ratanák was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ratanák's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Ratanák Dumph, Male Half-Orc Adept 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Spear Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He keeps his white fur in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Ideals: Logical. Bonds: Immigrant, Guardian, Military, Family. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Spear Mist, Male Tabaxi Wizard 4
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 7000 sp. Silver pearl (110 gp). Red spinel (110 gp). Obsidian (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs

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