Shadow Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has styled his beige fur well, parting it to the left. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Eccentric and domineering, Shadow will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 60 pp. Silver comb with moonstones (800 gp).
Dabbledob Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern man, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is heavily combed to the left. This hazel eyed northerner is not easily forgotten.
Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: Dabbledob was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Knight.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Impeccable. Flaws: Insomniac, Greedy. Bonds: Poor, Job. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Sun Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. He keeps his black fur in a pixie cut. His half smiles and copper eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Philantrophist, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: Lapis lazuli (4 gp). Blue quartz (4 gp).
Riardon Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries a battered monstrous two handed axe and tarnished halberd as well. He wears a broad hat to cover his moderate length brown hair. He has gleaming, smiling gray eyes.
Personality: Riardon is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of northern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed. Bonds: In love, Immigrant, Debt. Occupation: Cook
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp.
Seven Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his long brown fur kept up in a rat tail. He has several tiny aquamarine earrings on each ear.
Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised by priests from a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Insane. Bonds: Rich, Religious, Mentor. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 18)
Armor Class 12
Hit Points 95 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 |
Possessions: 900 pp. Deep blue spinel (500 gp). Rose (70 gp). Smoky quartz (70 gp). Blue quartz (8 gp). Rhodochrosite (8 gp). Aquamarine (500 gp). Aquamarine (500 gp). Chrysoprase (70 gp). Blue sapphire (1100 gp). Iolite (70 gp). Smoky quartz (70 gp). Blue quartz (8 gp). Aquamarine (500 gp). Tourmaline (50 gp). Eye agate (8 gp). Banded agate (8 gp). Banded agate (8 gp). Deep blue spinel (500 gp). Rhodochrosite (8 gp). Star rose quartz (70 gp). Alexandrite (500 gp). Red spinel (50 gp). Jasper (70 gp). Fiery yellow corundum (1100 gp). Obsidian (8 gp). Coral (50 gp). Jade (50 gp). Chrysoprase (70 gp). Rich purple corundum (1100 gp). Brown-green garnet (50 gp). Violet garnet (500 gp). Blue star sapphire (1100 gp). Aquamarine (500 gp). Sard (70 gp). 1 Major magic item.
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