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NPC Generator

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Advanced [show]


Immeral Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports red clothing, slightly heavier than average wear. He keeps his white hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets

Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Immigrant, Religious. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Immeral Kemmerer, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Carnelian (50 gp). Malachite (8 gp). Amethyst (140 gp). Red-brown spinel (140 gp).


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear tan pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He has no fur. His amber eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 2 years later his spouse died after the birth of his son. Heartbroken, Flask never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Slave, In love, Nature. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Flask Of Wine, Male Tabaxi Monk 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. With a patchy blonde beard and wild blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Criminal record, Adventurer. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Digby, Male Human Warlock 10
Medium (5'8") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 1800 gp. Clear bright green emerald (5000 gp). Golden pearl (120 gp). Chrysoberyl (120 gp). Jasper (20 gp). Deep blue spinel (900 gp). Chalcedony (20 gp). Lapis lazuli (7 gp). Jade (120 gp).


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His black hair is kept up in a ponytail inside a top hat. He has gleaming, smiling amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Arnold Huckabee, Male Human Wizard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Cloak Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His gray fur is still thick. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Cloak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Cloak Of Spirit, Male Tabaxi Adept 17
Medium (5'11") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 78 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 17 (+3)16 (+3)
Skills Animal Handling +9, Athletics +7
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Gnoll, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333321

Possessions: 7000 gp. Silver pearl (70 gp). Black star sapphire (400 gp). Red garnet (70 gp). Violet garnet (200 gp). Rich purple corundum (400 gp). Deep green spinel (70 gp). Emerald (400 gp). Jade (70 gp). Peridot (80 gp). Rhodochrosite (13 gp). Chalcedony (80 gp). Chrysoberyl (70 gp). Violet garnet (200 gp). Eye agate (13 gp). Citrine (80 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Golden pearl (70 gp). Carnelian (80 gp). Pink pearl (70 gp). Amethyst (70 gp). Star rose quartz (80 gp). Violet garnet (200 gp). Tiger eye turquoise (13 gp). Red garnet (70 gp). White pearl (70 gp). Brown-green garnet (70 gp). 1 Medium magic item.


Social Check DCs

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