Spring In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'9" northern man, he wears a fancy tan suit. His fur is beige and curly. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north to a Armorer, Spring learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Gifted, Optimist. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Good lock.
Nithther Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He keeps his long bronze crest kept up in a rat tail. He has a dull look in his gold eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Body Guard like his father before him.
Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp.
Sun Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his mace always slung over his shoulder. He sports a flattop fur cut. His eyes are likewise blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He now owns his own business.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vilberg Hayley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: Half-Orc compassion; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Nuraval Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears just a tan suit. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. His brown eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Spy. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Ploughman father left him crippled. He now owns his own business.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Job, Criminal record. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
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