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Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His white fur is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: This man loves painting and to teach people painting more than just about anything. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Seven Plume, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1000 gp.


Social Check DCs


Raer Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He sports a long black beard, and similarly colored long hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raer took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism. Bonds: Attractive, Poor, Nature, Debt. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Raer Tiltathana, Male Half-Elf Commoner 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Peren Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. This hazel eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north to a Server, Peren learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peren. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Criminal record. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Peren Wasanthi, Male Half-Elf Monk 4
Medium (5'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nithther Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. His green crest, when down, is lengthy. His eyes are gold.

Personality: Nithther hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and many illithids want him driven away

Ideals: Artistic. Bonds: Criminal record, Family, Enemies. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Nithther Ebynichtomonis, Male Dragonborn Commoner 18
Medium (6'3") Dragonborn, True Neutral (CR 18)
Armor Class 14
Hit Points 46 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +10, Survival +6
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +6

Possessions: 13000 gp. Blue quartz (9 gp). Moonstone (70 gp). Citrine (70 gp). Banded agate (9 gp). Golden yellow topaz (1100 gp). Chalcedony (70 gp). Azurite (9 gp). Iolite (70 gp). Peridot (70 gp). Blue diamond (5000 gp). Deep blue spinel (1100 gp). Coral (100 gp). Black pearl (1100 gp). 1 Major magic item.


Social Check DCs


Raer Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. Raer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Raer Amastacia, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Religion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp.


Social Check DCs

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