Dreali Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky black painted plate armor. His hair is short and brown. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a wizard, Dreali was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has worked as a Priest like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 1400 gp.
Bolg Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His golden hair is cut short with large spiked bangs in the front. This violet eyed westerner is not easily forgotten.
Personality: He will rave to anyone who will listen. Bolg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Flaws: Insane, PTSD. Bonds: Attractive, Poor, Family. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2300 gp. Star rose quartz (70 gp).
Solomon Cornish, Male Human [Permalink]
Personal [hide]
Description: An older man who wears bulky yellow painted plate armor, he is not a threatening figure. His black hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Shoemaker in town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his brother to traveling adventurers; and to be a mayor again
Flaws: Impulsive, Antagonistic. Bonds: Job, In love, Family. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Kilvar Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries rapiers. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 20 (+5) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Salasar Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with blue pants. He has a moderate pudge and is not very fit. He has styled his black crest well, parting it to the left. He has several tiny aquamarine earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Salasar began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Entrepeneur. Bonds: Rich, Religious, Enemies. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 66 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.
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