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NPC Generator

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Advanced [show]


Traki Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Fighting, Disciplined, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Traki Hanali, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 19 (+4)14 (+2)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paelias Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his yellow robe and has his hand crossbow always slung over his shoulder, and a wedding ring on his left hand. He has done his best to style his brown hair to look like a famous performer. His fierce green eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich western family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Paelias never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Sensitive. Bonds: In love, Immigrant, Rich, Criminal record. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Paelias Cithreth, Male Half-Elf Fighter 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Celestial, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Trynnicus Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a black costume with the symbols of strength on his torso and is in decent physical shape. He wears a colorful flower in his gold crest. His skin is flawless and his red eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across

History: Born in the north to a Unemployed, Trynnicus learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Trynnicus Nemmonis, Male Dragonborn Adept 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, Athletics +7
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Thorpe Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered falchion and tarnished lance as well. His head has been shaved. He has a dull look in his amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thorpe was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Family. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Thorpe Elderberry, Male Halfling Fighter 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red garnet (90 gp).


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey tunic with violet highlights, and long green pants that bunch up around his shoes. He has styled his cinnamon fur well, parting it to the left. His fierce blue eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. River took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Nature, Enemies. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

River In the Wind, Male Tabaxi Adept 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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