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Advanced [show]


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His silver hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the recently deceased. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Locksmith, but he got bored and became a Performer. He has worked as a Performer like his father before him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Kildrak Aranore, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp.


Social Check DCs


Dagger In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He has no fur. His blue eyes peer out from beneath his small violet hat.

Personality: A skeptical and narcissistic man, Dagger's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Dagger was born the youngest of three triplets. Dagger was born on a far western island where he grew up under the tutelage of his father, an expert Actor. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Dagger In Woods, Male Tabaxi Wizard 15
Medium (6'7") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 85 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Nature +4, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Medium magic item.


Social Check DCs


Bucklal Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: Bucklal is depressed about a lot of things. He tends to be a nihilist. Bucklal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Hedonist. Bonds: Immigrant, Debt. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Bucklal Brightmoon, Male Halfling Warrior 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Persuasion +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Citrine (30 gp). Hematite (9 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his spear ready. His hair is chestnut and curly. He has blue eyes and a blue hat with a green feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Criminal record, Nature. Occupation: Ruler

Voice: American accent

Attributes [hide]

Flogg Wedgwood, Male Half-Orc Barbarian 3
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Dreali Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. His brown hair is knotted and matted. His brown eyes peer out from beneath his top blue hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. Dreali abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dreali was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Fighting. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Dreali Amastacia, Male Elf Paladin 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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