Kipper Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and sports violet clothing, slightly heavier than average wear. His brown hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Immigrant, Adventurer, Job. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Habor Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Habor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Cook.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Nature, Job. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 600 sp.
Eberk Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man is generally well dressed albeit a few years behind the times. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant green.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Red spinel (140 gp). Rhodochrosite (16 gp). 1 Masterwork Common Ranged Weapon.
Gomory Landon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He has a large black mantle and cape that has been intricately interwoven into his red robe, and his gloved hand is found clutching a halberd. His hair is red and curly. This violet eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Map Maker like his mother before him.
Motivation: Further expansion of business; and he's attracted to the pc
Ideals: Joker, Professionalism. Bonds: Rich, Job, Has a crush. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 140 pp. Red spinel (60 gp). Alexandrite (800 gp). Malachite (9 gp). Sard (60 gp).
Chad Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Glassblower. His long golden hair reaches down to his waist. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Joker. Bonds: Attractive, Slave, Military, Criminal record, Family. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
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