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Advanced [show]


Arumawann Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Arumawann was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Arumawann Boondiggles, Male Gnome Ranger 12
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Tiger eye turquoise (7 gp). Peridot (20 gp). Iolite (20 gp). Rose (20 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear yellow clothing when he does not wear armor. He has done his best to style his auburn hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Tharivol was born with his father's beautiful face. After coming to the age of reason, Tharivol took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Tharivol Meliamne, Male Elf Wizard 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 700 sp.


Social Check DCs


Spring Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Spring will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Athletic, Extrovert. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Spring Peak, Male Tabaxi Druid 7
Medium (5'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 80000 cp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Gimurt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gimurt was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Bonds: Job, In love. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Gimurt Holderhek, Male Dwarf Adept 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 9 (-1)8 (-1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Undercommon, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 120 pp. Brown diamond (2000 gp). Jasper (40 gp). Golden pearl (110 gp). Deep green spinel (110 gp). Golden yellow topaz (1000 gp). Chrysoprase (40 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. He has wavy black hair. His eyes are blue.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: Born in the east to a Bricklayer, Peren learned a great deal about his mother's area of expertise. His childhood dream was to be a Navigator, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Peren Xistsrith, Male Half-Elf Warlock 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 18 (+4)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs

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