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Advanced [show]


Uraim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright blue suits and hats. He keeps his golden hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Uraim Fallack, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Stannor Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by teas. His hair is black and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Stannor's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Stannor grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Stannor Tosscobble, Male Halfling Wizard 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red costume with the symbols of death on his torso. He has wavy brown hair. His green eyes peer out from beneath his wide-brimmed red hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Frouse was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of orcs; and revenge

Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Frouse Horcusporcus, Male Gnome Adept 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)12 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Offund, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is dressed in a clean black cloak covering his clean studded leather. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in the west. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Ugly, Mundane, Insane. Bonds: Enemies, Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Wrenn Offund, Male Gnome Monk 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his blue robe and has his flail always slung over his shoulder. He keeps his long black hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his painting dream.

Motivation: Wants to work out more often; and money/treasure

Ideals: Artistic, Athletic. Flaws: Cynical, Selfish. Bonds: Rich. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Bertram Martell, Male Half-Elf Rogue 13
Medium (5'3") Half-Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 15 (+2)18 (+4)
Skills Athletics +7, Intimidation +8
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +8

Possessions: 3000 gp. A necklace of small pink pearls (1000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Solid gold idol (300 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs

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