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NPC Generator

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Advanced [show]


Everard Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His tied-back hair is auburn. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Southey, Male Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 200 sp. 2 Smokesticks.


Social Check DCs


Az-Adar England, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" western man, he typically wears yellow cloth garments or leather armor. He sports a long silver beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Az-Adar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Az-Adar England, Male Half-Orc Adept 5
Medium (5'11") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Pelaios Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Shoemaker. He has no hair. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Pelaios Joy, Male Tiefling Expert 1
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Jade (130 gp).


Social Check DCs


Adrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He wears his blue crest down. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Nature. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Adrex Imbixtellrhyst, Male Dragonborn Rogue 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Fonkin Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a brown and yellow robe with the hood down. He is bald on top and has large golden tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Fonkin was born on a far northern plains where he grew up under the tutelage of his mother, an expert Tanner. He left for the north, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Impulsive. Bonds: Guardian, Immigrant. Occupation: Tanner

Voice: German accent

Attributes [hide]

Fonkin Boondiggles, Male Gnome Commoner 10
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 29 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1700 gp.


Social Check DCs

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