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Flame Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his warhammer ready. He wears a colorful flower in his black fur. His half smiles and yellow eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Flame Shore, Male Tabaxi Bard 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Nature +7, Religion +7
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1900 gp. Sardonyx (40 gp). Moss agate (7 gp). Rhodochrosite (7 gp). Citrine (40 gp). Iolite (40 gp). Deep blue spinel (600 gp). Sard (40 gp).


Social Check DCs


Eberk Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Eberk was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eberk Foamtankard, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Azaki Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He wears a pastel collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Azaki Floshem, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)19 (+4) 15 (+2)14 (+2)
Skills Nature +7, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnoll, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.


Social Check DCs


Thrak Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he would like to get married and retire

Flaws: Shy, Ugly. Bonds: Has a crush, Immigrant, Rich. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thrak Woods, Male Half-Orc Wizard 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: Sold as a small child to a wizard, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Hamil Tealeaf, Male Halfling Monk 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp.


Social Check DCs

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