Naeris Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His red hair is greasy and uncared for. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Naeris was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp.
Purban Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a flapper bob. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Halfling conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Athletic. Flaws: Selfish, Racist. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 190 gp.
Shedinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown trousers with green and white striped suspenders. He wears various colorful collared shirts. He has wavy gold crest. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Bather, who enjoyed hunting, Shedinn was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Optimist. Flaws: Emotional. Bonds: Nature, Adventurer, Rich. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
Possessions: 800 gp. Brown-green garnet (40 gp). Chrysoprase (20 gp).
Dûgza Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" northern man, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His fierce amber eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dûgza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dûgza. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day; and he seems to be bored by most things
Ideals: Fighting, Artistic. Flaws: Disease, Mundane. Bonds: Attractive, Criminal record. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Infernal, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 8000 sp. Hematite (15 gp). Azurite (15 gp). Violet garnet (1500 gp). Aquamarine (1500 gp).
Two Llamas Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His fur, while still mostly brown, has prominent grey streaks. His eyes are yellow and beady.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Two Llamas's homeland. Two Llamas decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 45 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
