Jabbie Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a faded coat and loose pants complete with wide-brimmed hat. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: Jabbie is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with dancing.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Philantrophist. Flaws: Depressed. Bonds: Slave, Nature. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Average lock.
Thamior Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his sister to traveling adventurers; and further expansion of business
Ideals: Gifted, Entrepeneur. Bonds: Rich, Job, Nature, Family. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Vanuath Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his black hair up. His fierce gray eyes like to dwell on things.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his father. Vanuath was born on a far western mountains where he grew up under the tutelage of his father, an expert Fletcher. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
Cask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He is portly but not overly obese. His orange fur has been sun bleached extensively. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Cask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: Money/treasure; and doesn't want to be a ruler and was forced into it by his family
Ideals: Impeccable. Flaws: Disease. Bonds: Family, Rich. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 230 pp. Jade (60 gp). Alexandrite (1300 gp). Deep green spinel (60 gp). Red garnet (60 gp). Obsidian (14 gp). Blue quartz (14 gp). Jade (60 gp).
Dain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. His red hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: Dain wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and to be a body guard again
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Rich, Attractive, Job. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
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