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Advanced [show]


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a grey and brown handkerchief worn on his left side, and is pretty ugly. He keeps his black hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Krimmon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Barkeep father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Fearful. Bonds: Job, Military, Criminal record. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Krimmon Honeypot, Male Halfling Warlock 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 140 gp.


Social Check DCs


Balam Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and white handkerchief worn on his left side. He carries with him a set of flails on his belt, each one with a opal on the hilt. He sports a flattop hair cut. His black eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balam took refuge in the large cave and found the beat up flail and armor he uses now. He became a Mercenary soon after.

Motivation: Wants to work out more often; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Joker, Justice, Athletic. Bonds: Nature, Job. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Balam Loyalty, Male Tiefling Warrior 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 pp. 1 Good lock.


Social Check DCs


Ratlûg Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He left for the north, certain he would find work there.

Motivation: Expand his business; and doesn't want to be a courier and was forced into it by his family

Flaws: Impulsive. Bonds: Religious, Immigrant, Job, Family. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Ratlûg Burton, Male Half-Orc Warlock 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Norkruuth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears red leather gloves, a red jacket, and tight pants. His black crest is kept up in a ponytail inside a small hat. He has several tiny emerald earrings on each ear.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norkruuth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norkruuth. He used his abilities to trick people and travel the world for free.

Motivation: Dragonborn compassion; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Criminal record. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Norkruuth Linxakasendalor, Male Dragonborn Expert 6
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Draconic, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue costume with the symbols of the four houses of cards on his torso. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Shy. Bonds: Military. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Dustin Pickering, Male Human Expert 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 sp.


Social Check DCs

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