Trym Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet costume with the symbols of magic on his torso. His white hair is smooth and relatively long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Enemies, Nature. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His hair is dark red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born in the west, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Zephan and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Antagonistic, Racist. Bonds: Rich, Immigrant, Attractive. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 250 gp. Red spinel (70 gp).
Aramil Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He wears his red hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His father raised him in a mountain cabin. Cursed with a spirit at a very young age, Aramil has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
Ghesh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His white crest has been sun bleached extensively. He has a dull look in his red eyes.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: When he was but 5 years old his parents immigrated from the west. Ghesh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghesh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is compelled to act according to his religious beliefs; and seeks redemption
Flaws: Ugly, Addict. Bonds: Criminal record, Immigrant, Religious. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp.
Trym Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a grey low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his club ready. His white hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: He was born in a small forest village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Nature, Rich. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp.
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