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Advanced [show]


Torinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears pastel cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. His gold unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Torinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: Torinn was born the youngest of three triplets. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Slave, Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Torinn Yarjerit, Male Dragonborn Ranger 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rendar Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears pastel trousers with white and tan striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has styled his red hair well, parting it to the right. His fierce amber eyes like to dwell on things.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Logical. Bonds: Immigrant, Enemies, Job, Adventurer. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Rendar Middleton, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Flaws: Insomniac, Fearful. Bonds: Guardian, Adventurer, Immigrant. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Blakeley, Male Human Druid 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Krimp Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Krimp embodies much of what other species detest in the Half-Orcs. He feeds upon the attention of others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Krimp Blythe, Male Half-Orc Aristocrat 5
Medium (5'11") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan costume with the symbols of death on his torso. His hair is brown, silky, and of moderate length. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Zunn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Zunn was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Zunn was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Shy. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Zunn Davenport, Male Half-Orc Expert 3
Medium (5'9") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Onyx (30 gp). Obsidian (13 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs

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