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NPC Generator

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Advanced [show]


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large grey jacket, and is pretty ugly. He wears his yellow fur up. His eyes, though not visible through his cowl, are yellow.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Bowyer, who enjoyed hunting, Beast was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has worked as a Tailor like his mother before him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beast Candle, Male Tabaxi Cleric 2
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries scythes. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: When he was but 6 years old his parents immigrated from the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Zook Ningel, Male Gnome Cleric 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Adelard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Justice, Gifted. Bonds: Job, Criminal record, Family. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Adelard Home, Male Human Fighter 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Black velvet mask with numerous citrines (50 gp).


Social Check DCs


Erias Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Healer in town.

History: Erias was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. He became a Healer soon after.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Erias Torevir, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 75 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7

Possessions: 3000 gp. Alexandrite (1500 gp). Freshwater pearl (16 gp). Sardonyx (50 gp). Freshwater pearl (16 gp). Chrysoberyl (130 gp). Black opal (1100 gp). Malachite (16 gp). Rose (50 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Goroth Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. His violet eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Rich, Attractive, Military, Adventurer, Religious. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Goroth Rowley, Male Half-Orc Aristocrat 6
Medium (5'3") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Moonstone (70 gp).


Social Check DCs

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