Seven Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue coat over a grey low-cut shirt, and a small hat upon his head. His fur is white and very short. His hazel eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born in the west. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Seven began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Disciplined, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp.
Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His silver hair is cut short. His amber eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Elven, Sylvan, Dwarven, Orc
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 5000 sp.
Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy white pantaloons and a brown scarf. His rusty crest is thinning but still full. His eyes are red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Hirrathak was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He became a Layabout soon after.
Motivation: He wants revenge against giants; and a deep hatred of giants
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp.
Nirgel Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'9" southern man, he wears professional attire. He keeps his long dark red hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Bonds: Attractive, Has a crush, Religious, Poor. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Thieves’ tools. 1 Bullseye lantern.
Zâthra Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Zâthra grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 33000 sp. 1 Minor magic item.
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