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Advanced [show]


Five Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple brown robe with white stripes complete with hood. His beige fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Persistence, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Five Candle, Male Tabaxi Fighter 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rathkran Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a brown small hat and brown clothes. He wears a colorful flower in his blue crest. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He got into the Performer business at a young age. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Justice, Professionalism. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Rathkran Daardendrian, Male Dragonborn Ranger 8
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 78 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)10 (+0) 9 (-1)19 (+4)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Sammal Soft, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a blue suit, white shirt, and grey tie. His purple hair is still thick. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Sammal grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer, In love. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Sammal Soft, Male Tiefling Warlock 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 10 (+0)19 (+4)
Skills Nature +3, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white coat over a tan low-cut shirt, and a top hat upon his head. His orange fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Spring was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Spring's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Spring In Woods, Male Tabaxi Commoner 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Alvyn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Alvyn was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Gifted, Persistence. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alvyn Pilwicken, Male Gnome Expert 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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