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NPC Generator

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Advanced [show]


Broce Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely yellow suit with brown socks and a vest with buckled shoes. His white hair is lengthy and is close to two feet long. He has a dull look in his green eyes.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Broce reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Bather job and began his own company from there.

Motivation: Expand his business.

Ideals: Logical. Bonds: Poor, Job, Religious, Military. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Broce Albaratie, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to hide his balding. His eyes are a pleasant gold.

Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, In love, Family. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Sorcerer 6
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. Black star sapphire (1400 gp). Zircon (60 gp). Coral (80 gp). Deep blue spinel (1100 gp).


Social Check DCs


Himo Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in blue turtlenecks beneath a tan coat with brown slacks. His skin is also unnaturally pale. His hair is silver and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Himo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Himo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many giants want him driven away

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Himo Siannodel, Male Half-Elf Warrior 13
Medium (5'8") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 2000 gp. Fire opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a violet and brown robe with the hood down. He is muscular with a powerful set of arms. His brown hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Bellfounder, Norman learned a great deal about his mother's area of expertise. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Yardley, Male Human Commoner 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Cairn Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly purple, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and his religion dominates his actions

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Cairn Still, Male Tiefling Warrior 11
Medium (5'7") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 180 pp. Amethyst (120 gp). Aquamarine (400 gp). Smoky quartz (40 gp). Citrine (40 gp). Star rose quartz (40 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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