Vrondiss Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his black crest down. He wears crescent spectacles with a black brim.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Adventurer, Nature. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 42000 sp.
Right-Handed Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop fur cut. His yellow eyes are slightly larger than normal.
Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: Right-Handed was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Extrovert, Artistic, Athletic. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp.
Mamnen Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly kukris and nunchakus. His purple hair is lengthy. His white eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Selfish. Bonds: Attractive, Criminal record, Job, Poor. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 12)
Armor Class 9
Hit Points 76 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 15 (+2) | 20 (+5) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 4000 gp. 1 Minor magic item.
Kyle Marlee, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Logical, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Cloak Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His black fur is heavily combed to the right. His skin is flawless and his copper eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Family, In love. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!