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Advanced [show]


Uraim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His black hair is drawn into a tight pony tail with a rose scrunchie. He has blue eyes and a yellow hat with a brown feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Uraim Daerdahk, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long blonde beard with little hanging trinkets. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Robert Sherwood, Male Human Fighter 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 18 (+4)17 (+3)
Skills Insight +8, Medicine +8
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Red spinel (100 gp). Canary diamond (5000 gp). Black pearl (900 gp). Jasper (70 gp). Iolite (70 gp). Peridot (70 gp). Emerald (1200 gp). Golden pearl (100 gp). Amethyst (100 gp).


Social Check DCs


Fonkin Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his sai, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Fonkin will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert, Fighting. Bonds: Mentor, Job. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Fonkin Maekkelferce, Male Gnome Expert 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 cp.


Social Check DCs


Latbag Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He keeps his auburn hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Latbag is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Latbag was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions.

Ideals: Athletic, Joker. Bonds: Attractive, Family, Religious. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Latbag Wharton, Male Half-Orc Fighter 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Insight +3, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs


Tûmhom Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light black in addition to tight pants. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. He moved out west to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Tûmhom Clare, Male Half-Orc Cleric 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)11 (+0) 13 (+1)15 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Golden yellow topaz (1400 gp). Moss agate (14 gp). Jasper (50 gp).


Social Check DCs

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